

Includes icon stats based on 'Pawn State Icons™' by Dan Sadler More options for the Colonist Bar, including new status icons and a mood bar.Īllows custom placement of the bar, as well as advanced scaling and sorting functionality.Īll options available with Right Mouse Button click on any colonist portrait.įollowMe™ functionality via Middle Mouse Button click. Thanks to fox_kirya now with a translation for Russian Colonist Bar KF 0.18.0 by Killface Thanks to duduluu and Biscuit now with a translation for Chinese (both) Language: English, German, Chinese, Russian Some brain implants to enhance your colonists (Note: This needs a new colony to work the keys can be reconfigured) This allows you to use the keys 6, 7, 8, 9 to create teams It also comes with the following functions/items: It must be loaded before the other parts! This mod contains various core functions for other Miscellaneous parts. This is version v0.18.0.3 Miscellaneous 'CORE' by Haplo NotFood: Several bugfixes, show cost preview on hover To handle dynamically creating categories, as well as finding and hiding individual designators.ĭue to the extremely heavy-handed approach Erdelfs’ MinePlan Designator uses to inject his designators, MinePlan Designator is incompatible with Architect Sense. It is simple to configure with DesignationSubCategoryDefs in XML (see the Examples folder), and also exposes a number of methods the buttons in the architect menu) together. If you’re a modder, or want to try out subcategories, have a look at the Examples folder.Īrchitect Sense allows you to group designators for buildings and terrains (e.g.

This mod is intended to provide functionality to other modders, and does nothing without custom XML and/or C# code.

This is a functionality mod, it does nothing on its own HugsLib is a library that provides shared functionality to other mods.Īllows modders to combine buildables in subcategories. Important: This mod should be loaded right after Core to work properly.
